Pretty, but that's about it
If only this game were as playable as it is pretty, it might be kind of fun.
You know there's something wrong when you have to justify your camera system in the comments.
but I hate that stupid ninja run.
The rope seems a little slow and gives the whole game a sort of sluggish, non-ninja like quality to it. If I'm playing a game about a ninja, I'm usually expecting to be zipping through levels with superhuman speed and flighty ninja acrobatics.
I can't see the ball
Maybe you should put less random stuff on the screen.
Hey, I had fun.
It's simple, fun and amusing with a spice of political satire.
Great up until the end
I thought the game was awesome right up until the final boss.
It was basically an ultra-powerful unit and all it took to take down was the arrows, hordes and hordes of hobbits, angels and ten minutes mashing all the A and 1 keys.
It wasn't hard, just time consuming.
It was a lot of fun, though the collision between bullets and zombies seem to be a little off. Sometimes I would shoot, and it wouldn't hit anyone in the front, back or right where I was aiming.
Oh, and I noticed the Warcraft III treant noise in the ambience.
I liked it a lot, it reminded my a lot of Myst and I thought the eerie mood was great. Going through the game, I kept expecting something to jump out at me, and I was partially rewarded by those eyes. The ending was disappointing (I was hoping for something more out of the ordinary and after the creepiness of the rest of the game, it was a bit of a let down), but all in all it was a really good game.
Reminded me of fl0w
What with the traveling between words, killing things and collecting their remains, I thought the was a lot like, but definitely a different game than fl0w.
It got sorta boring after a while, like when that bubble forms around your tank. I wasn't sure whether it could upgrade anymore, but I played for a while, eventually giving up, as nothing happened.
Nice, but there should be more clues.
I liked the game a lot, but the only problem I had was that (as far as I could tell) there were no clues as to how the wires should be connected. I did most of it by myself, but I had to go to the walkthrough to find out how I was supposed to connect the wires.
I think that you shouldn't have to guess in these games, because then you're not figuring out how to do something, you're just clicking things until it works.
there's a wire guide hidden in the car's ceiling
Good, but short
I really love these music-based avoidance games, but I thought that this one was too short. Streamline was harder, but it had more variety and lasted longer. I was sorta surprised when it ended so quickly :(
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